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Buy bravery network online
Buy bravery network online






buy bravery network online

I'd much rather pay for a well rounded game instead of being given the skeleton with the hopes I'll spend far, far more thanks to the kind of exploitative monetization we see commonplace with a lot of "F2P / item mall / mobile / collectible " games these days! While I understand the concerns of some, I think its worth stating there are many such as myself who will happily pay a reasonable up front "buy to play" price that encompasses all (reasonable - expansion packs down the line after EA is over and other content can cost extra if not exploitative) game content, whereas I wouldn't look twice at yet another "free to play" game that expects users to spend way more on microtransactions, cosmetics, or the like than what is being asked for the price of the title. I will keep an eye on the game and if I am proven wrong and it does foster a community, I will be happy, but I seriously doubt it. I thought this game looked cool, but with that high price point, I am pretty sure this game will not have a community, so I am not going to pay $25 so I can have a game that is essentially just waiting in queue. But it seems pretty clear the devs do care about the online, so those people won't help the overall long-term health of the game.

buy bravery network online

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You could argue that once the full game is complete it will have more single player content so it could get some of those people who don't care about the online aspect.

buy bravery network online

I know devs need money to make a game, but overpricing your product and killing your community before it even exists is not how you do that. Expensive price (especially for an unfinished game) (likely) Low player numbers due to it's niche genre, and being a relatively unknown game Relies on a community due to it's multiplayer focus Like this game will alienate players in so many ways now: But the price is so expensive many won't buy it, but then those who would potentially be willing to pay the price will look at steamcharts, see the low player numbers and decide not to buy it because nobody wants to spend $25 on a game they can't play. Indie games like this already typically have lower player numbers, but this one relies on online, so it needs players. Charging $25 for an indie game where you need to have an active playerbase is a death sentence.








Buy bravery network online