


This delay does mean that the previously-planned Summer beta will now begin at a later date. This means we can continue to gather critical feedback on the game, send out more invites, and have more time to iterate based on direct community input. The most recent Alpha stage was Round 6 - and we are scheduled to continue the Alpha for more rounds before the first public Beta begins. In the meantime, the Chivalry 2 development team is hard at work on the latest Closed Alpha build, which is still under a Non Disclosure Agreement (NDA) for all testers. They need a bit more time in the training stables. Horses however will be coming to Chivalry 2 after launch. This means more maps and game features will be playable at launch than we had originally scoped. We believe this updated timeline is necessary to allow Chivalry 2 to be the greatest game it can be, and one that realizes our vision of a “true sequel” to the original Chivalry: Medieval Warfare.Īs we settle in to working together in new ways in a COVID-19 world, our development timelines are shifting to utilize this additional time to better meet our core goals for Chivalry 2, as well as allowing us to incorporate several quality of life improvements and also include what was originally post-launch content, in the release. The developers published a rather frank blog post today to explain to fans that they won't be able to play Chivalry 2 until some time next year.

A new game delay is in order today, and this time it's Chivalry 2 from Torn Banner Studios.
